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The Mass Effect universe has a galaxy's worth of potential; it's too bad that Mass Effect 2's final add-on, Arrival, squanders it so readily. If you play Mass Effect 2 exclusively for the shooting, Arrival's predictable action will put your itchy trigger finger to good use. Otherwise, this downloadable content serves only to disappoint. The single mission acts as a rickety bridge connecting Mass Effect 2 to the upcoming Mass Effect 3 and feels hastily assembled. A couple of lovely new environments aside, it's sloppy and unimaginative, possessing none of the spark and personality that made the Lair of the Shadow Broker and Overlord add-ons shine. This bridge didn't need to be built--and you shouldn't pay the $7 (560 Microsoft points) toll to cross it.
Shepard gives the cold shoulder. And a cold torso. And head.